AI Insights · Timothy · April 2024
Top 5 Slime Games on iOS in Netherlands Q1 2024
Discover the performance of the top 5 slime games on iOS in the Netherlands during Q1 2024, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the slime game category on iOS in the Netherlands saw varied performance across the top 5 apps. Here’s a closer look at their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
My Talking Slimy: Super Cat 3D from Pixeland LLC witnessed a notable increase in weekly downloads in early February, peaking at 348K. Revenue peaked at $74 in mid-February, while weekly active users reached 588K in the same period before settling at around 406K by the end of March.
Bruno - My Super Slime Pet by Dramaton LTD started strong with 652K downloads in the first week of January but saw a decline to 16K by the end of March. Revenue saw a small peak at $22 in mid-February. Active users started at 2.2K in early January and showed a slight decline, ending the quarter at approximately 1.5K.
Super Slime Simulator, also from Dramaton LTD, maintained a steady download rate, with a peak of 332K at the end of January. Despite a drop in revenue to almost zero for several weeks, it saw a minor recovery to $11 in mid-March. Active users fluctuated, starting at 1.6K and ending the quarter at around 1.3K.
Fluid Simulation by Pavel Dobryakov saw consistent download numbers, peaking at 133K mid-January. Revenue was highest at $32 in late January but dropped significantly afterward. Weekly active users remained relatively stable, averaging around 200K.
Super Slime - Black Hole Game from Supercent, Inc. experienced significant growth in downloads, peaking at 4M in mid-February. Despite sporadic revenue, it had a high of $20 in early January. Active users grew substantially, peaking at 9.5K in mid-February before stabilizing at around 5.8K by the end of March.
For more detailed insights, visit Sensor Tower.